There’s room for some joy in the midst of a dark fantasy political drama
There are a lot of tiny details in Atlus ’ new fantasy RPG Metaphor: ReFantazio that make moving through its world a delight. I love how Gallica, my fairy companion, sits on my shoulder as I walk through the streets of its fantasy setting. I enjoy reading all the chatter that pops up from the citizens as I make my way from one side of a city to the other. Metaphor isn’t an open-world game, but its towns are still decently sized and take a minute to get around on foot.
While the protagonist of Metaphor can use different weapons depending on which Archetype or class they’re using, the skate-sword is a mainstay when you’re running around civilized areas. This makes some sense, because if you were playing as the Gunner Archetype, skating on a floating crossbow doesn’t sound practical. But I do wish it were possible to skate in some of the wild areas and dungeons you come across throughout Metaphor’s 80 or so hours.
Metaphor Video Games Developed In Japan Atlus Protagonist RPG Kotaku
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