Metaphor: Refantazio's Gorgeous Menus Are A Pain In The Ass To Make

Metaphor: Refantazio News

Metaphor: Refantazio's Gorgeous Menus Are A Pain In The Ass To Make
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A ton of work goes into making the fantasy RPG ooze style

Metaphor: ReFantazio may be one of the most stylish-looking games ever made, even more so than Persona 5 , the incredibly flashy Atlus RPG that preceded it. Perhaps unsurprisingly, it turns out the menus that play a huge role in establishing the visual identities of these games are very hard to make.

“Whether it’s the shop menu or the main menu, when you open them up there’s a whole separate program running and a separate design that goes into making it,” he explained. “It takes a lot of time.” Maybe that’s why so few other games take UI from merely being elegant and functional to being a spectacle in and of itself. Flashy menus can also present new problems, like being really hard to read.

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