Pokémon Legends: Arceus finally takes what makes Pokémon Go tick and puts it into a console game.
At this point, the Pokémon Go phenomenon feels like it happened two alternate universes ago. Remember those euphoric few months in 2016 when everyone was constantly outside and congregating with total strangers? The mobile game has been much more than a flash in the pan for Nintendo. It renewed mainstream interest in the franchise, maintaining its cross-generational dominance.
Study session When Pokémon Go first launched, it was a better social experiment than a video game. The gameplay was even more of a grind than its RPG counterparts. Players simply caught as many Pokémon as possible while walking around. Evolving a monster meant catching the same creature over and over again to stock up on candies. It wasn’t terribly fun; it was just a good excuse to get outside.
Pokémon Legends: Arceus understands how checklists can help players focus their attention when there’s too much to do. Every time players encounter a Pokémon, they’re given a set of research tasks that have clear goals and milestones. Players will get research points for catching and defeating monsters, but there are more specific tasks too. Buizel’s task list tells players to defeat it using electric moves as a subtle way to teach and ingrain type advantages.
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