Google is testing VRR in Chrome OS, which could bring better visual performance to upcoming Chromebooks and devices running the OS.
run smoother by keeping the display’s refresh rate synced with the output FPS.
Basically, VRR allows the display to sync up better with the frames that the graphics card is outputting. Think of it as a tool to give you smoother visuals in any game or intensive app that supports it. Without VRR, you have to worry about screen-tearing, which occurs when the frames-per-second don’t sync up with the display’s refresh rate.
There is a lot of evidence that points towards Google making some big moves into the gaming industry. First, we already know that Google Stadia is a thing, despite some recent changes. Then, there’s the Google Play Games project, which is aimed at bringing Android games to Windows 11. VRR in Chrome OS could be a likely next step in the process.
Google recently also made changes to Chrome OS to support RGB keyboards, a staple in the gaming community. But that support isn’t for external keyboards. Instead, it looks to be geared towards some unreleased devices. Those devices could be theWith support for RGB keyboards, as well as VRR in Chrome OS, Google could set up the operating system to be a winner in the gaming space. Of course, that isn’t going to happen overnight.
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