Sunderfolk is fun as hell, even if its efforts to make board games more accessible feel misguided
Few things are harder than trying to get your friends into tabletop RPG s. The rules are complex, set up can be a pain in the ass, and you’ll need to carve out more than a couple of hours of time for a proper play session. Sunderfolk , the first video game from developer Secret Door—one of two studios under ex-Blizzard CEO Mike Morhaime ’s company Dreamhaven —is hoping to make that barrier to entry a little lower.
It’s a system that you’d think would be pretty finicky, but I was shocked to find it worked perfectly. Once it’s your turn you’ll choose a card to play, and each card is basically a skill. For example, my polar bear’s main card lets me move four spaces and then attack a single enemy next to me with a power of five. Another hero in my party could push enemies my way, allowing me to finish them off with my powerful attacks.
Starcraft II: Wings Of Liberty Windows Games Nintendo Sunderfolk Iphone You Don't Know Jack Tabletop Games Video Gaming Tabletop Role-Playing Game Chris Sigaty Jackbox Games Games Military Historiography Mike Morhaime Dungeons & Dragons Erin Marek Wargame RPG Dreamhaven Kotaku
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