Are those birds? No, it's just a ton of missiles.
Toward the end of Mission 11 in Chapter 1 of Armored Core 6: Fires of Rubicon, you will face to face with an autonomous drone called Balteus that you must beat in a grueling boss fight. A floating machine with rings of missile launchers and even a built-in flamethrower, this boss tests everything you've learned. An enormous challenge, your mech's build could significantly impact the difficulty of this battle.
Two types of Aim Assist in Armored Core 6 let you lock onto enemies: a "soft lock" that relies on your camera movement and a "hard lock" that doesn't break contact but may restrict your mech's mobility.
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